115.039.98.1
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Interactive 3D model of Dispenser Bottle Opener Wedge

Enclosures and housings

Dispenser Bottle Opener Wedge

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Bounding box
39.9 × 115.0 × 8.1 mm
Engine
Precision B-rep
Parameters
9
Published
September 10, 2026

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The prompt

Create a solid, 3D-printable mechanical wedge tool used as a dispenser bottle opener, matching the general aesthetic profile of the attached reference images but modified for optimal FDM 3D printing strength. Main Body Geometry: - The main handle must be modeled as a completely SOLID, flat trapezoidal block (do not include the hollow channels or recessed trays seen on the injection-molded reference images). - Total tool length: 115 mm. - Width: Tapers cleanly from 40 mm wide at the top down to 25 mm wide at the bottom base. - Total thickness: 8 mm uniform thickness throughout the main handle body. Functional Prying Crescent: - Cut a clean, semi-circular U-shaped notch (crescent opening) into the exact center of the top 40 mm edge. - The inner diameter of this crescent cutout must be exactly [INSERT YOUR MEASUREMENT IN MM] mm to hook precisely around a snap-neck bottle. - The front prying lip inside this crescent must taper down to a flat edge thickness of exactly 1.8 mm so it can wedge tightly into a 9/128-inch groove under a dispenser lid. - Apply a clean, sloped 45-degree chamfer (bevel) on the underside of this crescent to create a durable wedge profile. Details: - Add a 5 mm diameter through-hole centered near the bottom base of the handle for a lanyard loop. - All exterior handle edges should have a subtle 1 mm fillet (rounded edge) for ergonomic hand comfort. - Output a completely solid, manifold mesh ready for slicing.

Parameters

NameValueRange
Total Length115 mm80 – 160
Top Width40 mm25 – 60
Bottom Width25 mm15 – 45
Thickness8 mm4 – 15
Crescent Inner Diameter22 mm12 – 36
Prying Lip Flat Thickness1.8 mm1 – 4
Lanyard Hole Diameter5 mm3 – 10
Lanyard Hole Offset from Base12 mm6 – 25
Exterior Edge Fillet1 mm0 – 2

Every value above is a live dimension. Open a model like this in the editor and each one becomes a slider you can drag before exporting.