3D preview of Detailed Moai Statue (Primitive Build)
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Interactive 3D model of Detailed Moai Statue (Primitive Build)

Gears and transmission

Detailed Moai Statue (Primitive Build)

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Bounding box
90.0 × 86.0 × 194.0 mm
Engine
Precision B-rep
Parameters
52
Published
September 15, 2026

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The prompt

Create a **highly detailed and recognizable Moai statue**, inspired by the traditional Moai statues of Easter Island, using **only simple geometric primitives**. ### Main requirement The model must be constructed entirely from **simple geometric shapes** such as boxes, cylinders, spheres, cones, wedges, and other basic primitives. **Important:** Using simple shapes does NOT mean the final model should look simple. The goal is to combine and layer many basic shapes to create a **detailed, realistic, and visually impressive Moai**. The individual shapes should be easy to create in Tinkercad, but the final result should have plenty of detail. ### Moai structure Create a tall, heavy-looking Moai with: * A large, slightly tapered body. * A large elongated head integrated into the body. * A prominent forehead. * A long, wide and clearly defined nose. * Deep-set eyes with visible eyelids and brow ridges. * Large ears with multiple layers of geometric shapes to create depth. * A clearly defined mouth with thick lips. * A pronounced chin and jaw. * Distinct cheekbones. * Subtle facial planes and changes in depth to make the face look sculpted. * A detailed neck transitioning naturally into the body. * A wide, stable stone base. ### Detail Use **multiple overlapping and layered primitive shapes** to create the appearance of carved stone. Add details such as: * Raised eyebrows and brow ridges. * Recessed eye areas. * Layered lips. * Defined nostrils. * Cheek and jaw contours. * Different levels of depth across the face. * Subtle asymmetry where appropriate so the statue does not look perfectly artificial. * A slightly rough, carved-stone appearance created through simple geometric forms. Avoid making the face completely flat. ### Geometry restrictions Every part must be achievable using basic Tinkercad primitives. Do not use: * Sculpting tools. * Complex organic meshes. * Imported 3D models. * High-resolution sculpted geometry. Instead, achieve the detail by **combining many simple primitives together**. ### 3D printing The final model must be: * A single connected solid. * Strong enough for 3D printing. * Free of floating or disconnected parts. * Designed with thick enough facial features so they do not break during printing. * Preferably printable with little or no support material. ### Final appearance The final result should look like a **detailed miniature stone Moai statue**, not like a collection of basic shapes. The geometry should be simple to construct, but the **combination of many simple shapes should produce a complex and highly detailed final appearance**. Prioritize **facial detail, recognizable Moai proportions, depth, and carved-stone appearance** while keeping every individual component based on simple geometric primitives.

Parameters

NameValueRange
Base diameter80 mm40 – 200
Base height20 mm5 – 80
Body bottom diameter76 mm40 – 200
Body top diameter66 mm30 – 180
Body height100 mm40 – 250
Head width64 mm30 – 150
Head depth60 mm30 – 150
Head height80 mm30 – 200
Neck diameter60 mm20 – 150
Neck height20 mm4 – 80
Brow ridge width46 mm20 – 120
Brow ridge height12 mm4 – 40
Brow ridge protrusion5 mm0 – 30
Nose width16 mm6 – 60
Nose length38 mm10 – 120
Nose protrusion16 mm0 – 60
Eye diameter10 mm3 – 40
Eye protrusion4 mm0 – 30
Eye spacing32 mm10 – 100
Eye socket diameter18 mm8 – 60
Eye socket depth8 mm2 – 30
Ear cylinder diameter14 mm4 – 50
Ear cylinder length42 mm10 – 120
Ear outer disk diameter26 mm10 – 80
Ear outer disk height8 mm2 – 40
Mouth width30 mm10 – 80
Mouth height6 mm2 – 30
Mouth protrusion4 mm0 – 30
Chin width36 mm10 – 100
Chin height14 mm4 – 50
Chin protrusion8 mm0 – 40
Jaw width50 mm20 – 120
Jaw height24 mm6 – 70
Jaw protrusion10 mm0 – 45
Cheekbone width20 mm8 – 70
Cheekbone height30 mm10 – 80
Cheekbone protrusion6 mm0 – 35
Eyebrow arch width24 mm8 – 70
Eyebrow arch height6 mm2 – 30
Eyebrow arch protrusion5 mm0 – 30
Lower eyelid width14 mm6 – 50
Lower eyelid height4 mm1 – 20
Lower eyelid protrusion2 mm0 – 20
Upper lip width24 mm8 – 70
Upper lip height8 mm2 – 30
Upper lip protrusion6 mm0 – 30
Lower lip width28 mm8 – 80
Lower lip height10 mm2 – 35
Lower lip protrusion6 mm0 – 35
Nostril diameter4 mm1 – 20
Nostril depth6 mm1 – 25
Nostril spacing12 mm4 – 50

Every value above is a live dimension. Open a model like this in the editor and each one becomes a slider you can drag before exporting.

Detailed Moai Statue (Primitive Build) - Free CAD Model (STEP, STL) | TextoCAD