101.0102.061.0
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Interactive 3D model of Camera Enclosure

Brackets and mounts

Camera Enclosure

10 views
Bounding box
102.0 × 101.0 × 61.0 mm
Engine
Precision B-rep
Parameters
17
Published
August 20, 2026

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The prompt

Generate a 3D printable waterproof protective camera enclosure for an object measuring 45mm wide, 55mm tall, and 60mm deep. Wall thickness must be 3mm everywhere. The front face must feature a rectangular viewing cutout measuring 30mm wide by 30mm tall. Extend a protective overhanging rain shield from the top-front edge that projects 35mm forward at a 10-degree downward angle to shield the cutout. Also extend the top of the sides to meet the overhanging top extension for protection on the side. The back panel must be completely solid and sealed. On both the left and right exterior side panels, add three downward-pointing louvre vent slots for heat dissipation. Each slot must feature an integrated external weather deflector shield that projects 5mm outward from the wall and slopes downward at a 45-degree angle to remain effective when the housing is tilted forward at 35 degrees. The internal slot behind the deflector must face downward so there is zero direct line-of-sight from the exterior sky to the interior cavity. The bottom face must feature a 20mm circular hole for cable routing and a separate 7mm hole to access a 1/4-inch tripod mount. Place a tiny 2mm drainage weep hole at the very front-bottom edge of the internal floor. Export as a solid B-Rep STEP file.

Parameters

NameValueRange
Internal Width45 mm10 – 200
Internal Height55 mm10 – 200
Internal Depth60 mm10 – 200
Wall Thickness3 mm1 – 10
Cutout Width30 mm5 – 100
Cutout Height30 mm5 – 100
Rain Shield Projection35 mm10 – 100
Shield Downward Angle10 deg0 – 45
Shield Thickness3 mm1 – 10
Slots per Side31 – 6
Slot Width5 mm2 – 20
Slot Height20 mm5 – 50
Deflector Projection5 mm2 – 15
Deflector Slope45 deg0 – 60
Cable Hole Dia20 mm5 – 40
Tripod Hole Dia7 mm5 – 12
Weep Hole Dia2 mm1 – 5

Every value above is a live dimension. Open a model like this in the editor and each one becomes a slider you can drag before exporting.